3D UX/UI Design for Twin-Screen Digital Nanographic Printing Press Interface
August 2011 – May 2012
Role: Concept Creator, UX/AR/MR Director, 3D UI Designer
Created innovative UX concept and authored 3D User Interface for industrial command & control system of the digital printing press. This UI concept features industry’s first timeline-based jobs-list interface for digital printing.
Conceived WYSIWGO What-You-See-Is-What-Goes-On concept, where all events, actions, and processes within real-world machine/device are depicted via animated 3D model.
Reversed Augmented Reality concept features CG animation of the machine, containing superimposed real-world windows of live video feeds from cameras placed within the real-world machine.
On top of visual-monitoring function, designed/created layer of interaction which empowered machine operators to intuitively command machine’s operations using an interface based on interactive animated 3D model of the machine.
Highlight of this User Interface concept was the idea of reversed AR (augmented reality), where windows of on-board real-world videos of machine assemblies were superimposed in context - over full-scale animated 3D representation of the inside workings of the machine.