This is the collection of short snippets from various projects where I was involved as UX and/or XR director, expert, or consultant.

Some of the projects were created back in the times when the terms of UX and XR - were not even existing! And yet, many of these XR-driven projects - introduced new pioneering concepts and products - that made significant influences across several media industries.
Most notable projects are:
2016. Invention of Reversed Virtual Studio concept/patent
2015. Invention/patent of Reversed Augmented Reality (AR)
2004. Invention of LightWarp - first non-linear 3D CG lens
2002. Creation of Capscene concept - set of procedures and inventions for Virtual Production
2001. ViC-TV Creator - first UI concept for horizontal timeline-based selection of TV program
1994. Pipeline creation,  VFX & animation supervision for production of World's First Virtual Studio TV pilot - created in real-time 3D - using Virtual Studio set and technology
1993. Invention of Virtual Studio Technology

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